package com.goldsprite.gsgecs;

public class GameLoop implements IGameLoop{
	protected boolean enabled;
	
	public boolean isEnable(){ return enabled; }
	public void enable(){ enabled = true; }
	public void disable(){ enabled = false; }
	
	public void start(){}

	public void fixedUpdate(float fixedDelta){}
	public void update(float delta){}

	public void destroy(){}
}
